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Maya motion path
Maya motion path







maya motion path

You have to make it up yourself with actual needed timing and U values. First is the start one(U value=0 in some time, in most cases frame 1) and end one(U value=1, end frame, in your case 450?) For example: if you need your text object to make more then one spin around Y axis, lets say about one and half spin with 450 frames long, it means 360 + 180 = 540 degrees, you need to have first keyframe in frame 1(U value=0) the second keyframe in frame 300(450/540*360=300) for one 360 spin degree with U value=1, the third keyframe in approximately frame 300.5 with U value=0 again(how I wrote before: motion path is able to run just in U value range of NURBS curve, it means by default range between 0 and 1) and the fourth keyframe 450 with U value=0.5.Īll this is just for the example. Each animation curve for motion path has two keyframes.

maya motion path maya motion path

It is neccessary to change the animation curve for U value of motion path node.









Maya motion path